Community OS Design
After some thought and design work, I am ready to introduce an initial pass at a DAO OS / Community OS which is achievable with current technology.
The system works like this:
- People subscribe to the DAO / community via their preferred communication method
- The DAO begins a systematic campaign of engagement / outreach
- The engagement takes the form of a series of questions, which can rotate and change forms to elicit activity from community members, or feedback
- The community engine captures the input and creates goals which are stored in a shared context
- The community engine may also organize and schedule meetings to clarify key points as well if needed
I am imagining a world where:
- I join the DAO
- The Community OS engages in a questioning process to figure out what my capabilities and interests are
- The Community OS brainstorms with me to figure out how I can add value
- Once this is figured out, a continuous polling happens between me and the rest of the group
- The Community OS can pay me with spot rewards from the treasury and via other methods
- The Community OS is continually algining the total output of the DAO or community with a set of missions or goals
This is potentially a very powerful structure because it is designed to solve some of the biggest challenges which kill most DAOs:
- Lack of leadership
- Lack of engagement
- Lack of mission
- Lack of alignment
The Community OS acts as a “Servent Leader” to facilitate an outcome of the group, often using nothing more than simple socratic methods to constantly ask for input from the community.
Something like this feels like it can form the basis of an ultimate network state, and would be achievable in 2024.
Later editions of the Community OS can add things like elections, dynamic sortitions (Juries) and other democratic structures.
For now, I believe we have a “Minimum Viable Network State” design here. Will continue to think about this more.